- Home
- Remote Jobs
- Production Specialist
Date Posted
Today
New!Remote Work Level
No Remote
Location
Redmond, WA
Job Schedule
Flexible Schedule, Part-Time
Salary
$750 - $1,000 Daily
Benefits
Paid Time Off
Categories
Film, Video Game, Design, Product Manager, Project Manager, Software Engineer
About the Role
Title: Virtual Production Specialist (5806)
Location: Redmond, Washington, 98052 United States
Job Description:
Description
Help blur the line between the real and the rendered as our next Virtual Production Specialist, bringing Unreal-powered worlds to life on set.
We are seeking an experienced Virtual Production Specialist to add to our roster for upcoming project work. In this capacity, you will be responsible for integrating immersive digital environments with physical components for our virtual production projects. The position primarily involves utilizing Unreal Engine to refine background environments through its animation features and triggerable blueprints. Additionally, you will use Ultimatte to composite foreground and background elements, employing its color grading tools to achieve the desired visual outcome. The role also includes providing expert guidance on lighting techniques, camera configuration and placement, as well as special effects within the virtual production context.
This position demands advanced problem-solving abilities, creativity, and resilience in high-pressure situations while effectively managing concurrent tasks. You will actively participate in both virtual and physical production processes, collaborating on set with the team to edit, revise, and animate content in real time as necessary.
This position is a part-time/as needed project-based position.
As a Virtual Production Specialist, You Will
- Ensure camera tracking is dialed in and accurate.
- Adjusting video or graphic delay as needed.
- Leverage Unreal Engine to manipulate the virtual environment for single or multi-cam productions.
- Play a pivotal role in compositing the virtual world with the practical world.
- On green screen and LED volume.
- Manage multiple render machines and ensure they all receive timecode and genlock.
- Show knowledge in Physically Based Rendering workflows and new texturing technologies.
- Such as photogrammetry and gaussian splatting.
- Ensure environments are visually stunning and technically sound.
- Extend responsibilities to physical production.
- On set with the crew, editing in real-time, revising, and animating under tight timelines.
- Collaborate closely with a team of talented artists and producers.
- Perform other related duties as needed.
In this Role, You Bring
- Experience with Unreal Engine, including real-time rendering, camera and object tracking, animation, and motion graphics.
- Proficiency with Ultimatte and other keying software.
- In-depth understanding of lighting, composition, and color theory.
- Experience with PBR workflows and new texturing technologies such as photogrammetry and gaussian splatting.
- An ability to see and execute others' creative vision.
- Strong collaboration skills and effective communication within a team-oriented setting.
- Familiarity with version control systems and asset management.
- Ability to adapt to new tools and technologies quickly.
- Strong attention to detail and a commitment to delivering high-quality work.
- Ability to receive and implement feedback effectively.
- Minimum of 3 years of experience in virtual production, gaming, or film and television.
Bonus if You Have
- Bachelor’s degree in Game Design, Computer Graphics, Fine Arts, or a related field.
- Expertise in 3D modeling, texturing, and world building.
- Strong understanding of project management tools and methodologies.
- Experience with VR/AR technologies is a plus.
- Excellent organizational and multitasking skills.
- Knowledge of Zeiss or other “Inside out” tracking systems.
Additional Position Details
- Supervisory Responsibilities
- None.
- Physical Demands
- Prolonged periods of sitting at a desk and working on a computer.
- Must be able to lift up to 50 pounds at times.
- Work Environment
- Professional office and studio environment with exposure to fast-paced, deadline-driven workflows.
- Travel
- No travel anticipated.
This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. Duties, responsibilities and activities may change or be assigned at any time with or without notice.
At RUN Studios we recognize our ultimate success depends on our talented and dedicated workforce. We understand, value, and are grateful for the invaluable contributions made by each employee. Our goal is to provide a comprehensive program of evolving competitive benefits specifically designed to support the needs of our employees and their dependents.
Compensation
Pay Range: $750 - $1,000 (Day Rate)
The successful candidate’s starting pay within this range will be based on various factors such as individual qualifications and work location.
Benefits:
Benefits and perks may vary depending on location and nature of the work, but eligible employees have access to medical, dental, vision, life, and AD&D benefits, health savings and flexible spending accounts, other telehealth and wellness benefits, a minimum of seven paid holidays per year, accrual of at least 6.5 days (Temporary Employment) to at least 15 days (Regular Employment) of paid time off per year, a 401k plan with company match, discretionary bonuses dependent on company, team or individual performance, and referral bonuses for eligible hired referrals.
As an equal opportunity employer, RUN Studios is committed to pay equity and does not discriminate on the basis of race, color, religion, national origin, gender, gender identity or expression, sexual orientation, genetic information, protected veteran status, disability, age, or other legally protected status.