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- 3D Graphics Software Engineer
Date Posted:
8/7/2025
Remote Work Level:
100% Remote
Location:
Remote, US National
Job Type:
Employee
Job Schedule:
Full-Time
Career Level:
Experienced
Travel Required:
No specification
Education Level:
We're sorry, the employer did not include education information for this job.
Salary:
$140,000 - $165,000 Annually
Categories:
IT, Engineering, Software Engineer, Back End Developer, Developer, Web Developer
Benefits:
Unlimited or Flexible PTO, Health Insurance, Dental Insurance, Vision Insurance, Parental Leave, Retirement Savings
About the Role
Title: 3D Graphics Software Engineer
Location: Remote, USA
Department: Engineering
Full time
Job Description:
Reveal is a dynamic startup revolutionizing field operations by providing software tools and insights to individuals in remote, disconnected, and extreme environments. Our products include Farsight, a 3D processing and mission planning tool, as well as Identifi which enables secure and rapid identity verification. Reveal is deeply committed to supporting defense, security, and safety missions. We're growing our team to meet expanding demands and opportunities.
Our team has deep experience in 3D visualization, photogrammetry, applied machine learning, computer vision, and autonomy. You will be working collaboratively with all teams in Reveal to define and execute the roadmap for Farsight, Identifi, and our future products.
This role might be for you if you thrive in a fast-paced, autonomous working environment. You have proven success in developing technical materials from conceptual ideas and are motivated by growth opportunities.
Responsibilities
-
- Write clean, efficient code for realtime 3D graphics applications
- Write and oversee code quality, test automation, development standards, and best practices, ensuring robust, clean, and maintainable codebases
- Write design documents for product features and application architecture
- Collaborate with cross-functional teams to implement and optimize frontend solutions
- Participate in code reviews and provide constructive feedback to team members
- Troubleshoot and resolve complex technical issues in production environments
Requirements
-
- 5+ years experience writing production code
- Expert knowledge of the Unity game engine
- Expert knowledge of C# and the .NET ecosystem, including multithreading, large amounts of abstraction, memory management, unit testing, and performance optimization
- Experience working with low-level 3D graphics pipelines
- Experience with building cross-platform applications for desktop, mobile, and web using a variety of UI platforms
- Strong problem-solving skills and attention to detail
- Ability to work independently and as part of a collaborative team
- Game engine experience with Unity, Unreal, or Godot is preferred
Nice to Haves
-
- Experience building complex UI using MVVM principles
- Experience working directly with low-level graphics pipelines (OpenGL, WebGL, Metal, Vulkan, etc.)
- Experience writing shaders (HLSL, GLSL, etc.)
- Experience developing and deploying distributed systems using ASP.NET, gRPC, and REST APIsXR/VR development experience
- Experience working with Blazor
Compensation
-
- Salary (~$140,000 - 165,000) + Equity
- Salary is determined by the applicant's experience, knowledge, skills, abilities, internal equity, and alignment with market data.
Benefits
-
- Medical, Dental, Vision coverage
- Parental Leave
- HSA/FSA options
- 401(k): 200% match for the first 6% contributed
- Unlimited Paid Time Off
Proof of identity and eligibility to work in the United States is required for all hires.
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran.