- Home
- Remote Jobs
- Lead Technical Animator
Date Posted
Yesterday
New!Remote Work Level
Hybrid Remote
Location
Hybrid Remote in Boston, MA
Job Schedule
Flexible Schedule, Full-Time
Salary
$168,200 - $257,000 Annually
Benefits
Health Insurance Dental Insurance Vision Insurance Parental Leave Retirement Savings Paid Holidays Paid Time Off
Categories
About the Role
Title: Lead Technical Animator
Location: Boston United States
Full-time
Project: Сyberpunk 2
Job Description:
Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Lead Technical Animator to join our studio in Boston and work on Project Orion, the follow-up to Cyberpunk 2077. You will bring your years of expertise, leadership skills, attention to detail, and passion for creating animation pipelines and systems for characters, vehicles, and weapons to our growing team.
Responsibilities
- Develop and manage a high performing Technical Art team comprising Rigging TD's and Technical Animators.
- Leverage your skillsets in both digital content creation tools and real-time engines to drive and deliver high-quality character, vehicle, and weapon workflows, pipelines, and animation solutions.
- Manage your direct reports and help them grow in their role and ambitions, including setting up 1:1s, performance management, hiring and promotions.
- Work with Directors and Production to estimate and plan work.
- Collaborate closely with designers, artists and other developers to understand their needs and ensure that your team is aligned to deliver on expectations.
- Coordinate and drive cross-discipline functional teams from feature conception to completion.
- Establish and maintain best practices offering guidance to support content development team artistic and technical objectives.
- Mentor the technical art team, building an environment of creativity, trust, and excellence aligned with the company's values and goals.
Pipeline
- Prototype, research, integrate, and extend rigging and animation systems.
- Help devise, develop, and maintain pipelines for asset creation focusing on characters, weapons, and vehicles.
- Solve complex technical art challenges while ensuring workflows and systems are efficient and scalable.
- Actively participate in evaluating performance and optimization to ensure seamless cross-team gameplay experiences.
- Foster cross-department collaboration to ensure the content and animation work effectively contributes across game teams and systems.
Qualifications
- Minimum 7+ years of experience in the video games industry, including at least one shipped AAA title through the entire production lifecycle.
- Experience leading a technical art team.
- Expertise in Unreal Engine 5 Rigging and Animation Systems.
- Animation pipeline knowledge including developing and scripting tools for Maya, MotionBuilder, or other DCC applications.
- Proven track record of building character, vehicle, weapon workflows and pipelines.
- Excellent problem-solving, communication, and teamwork skills.
- Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
- Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.
Nice to Haves:
(Please note that these skills are not required to apply for the position)
- Strong C++, C#, or Python tool development and scripting professional experience.
- Experience in animation performance/memory optimization.
Additional Information
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
- Company-paid medical healthcare (dental, vision, and mental).
- Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
- Paid leave - 20 days of holiday per year (26 days after two years).
- 401K with employer matching.
- Gym Membership Reimbursement.
- Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
- RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
- Flexible working hours.
- Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
- A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
- Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
- Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
- No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position: $168,200 - $257,000 USD annually
This role may also be eligible for discretionary stock options.
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
#LI-Hybrid
#LI-ONSITE