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Lead Systems Designer

CD PROJEKT S.A.

  • Date Posted

    Today

    New!
  • Remote Work Level

    Hybrid Remote

  • Location

    Hybrid Remote in Boston, MA

  • Job Schedule

    Flexible Schedule, Full-Time

  • Salary

    $143,000 - $218,500 Annually

  • Benefits

    Health Insurance Dental Insurance Vision Insurance Parental Leave Retirement Savings Paid Holidays Paid Illness Leave Paid Time Off

  • Categories

    ArtTech SupportVideo GameDesignFront End DeveloperUI/UX DesignProduct ManagerProject ManagerSoftware Engineer

  • Job Type

    Employee

  • Career Level

    Manager

  • Travel Required

    No specification

  • Education Level

    We're sorry, the employer did not include education information for this job.

About the Role

Title: Lead Systems Designer

Location: Boston United States

Job Description:

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Lead Systems Designer to help drive the vision and implementation of the gameplay systems for Project Sirius - an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay.

Reporting to the Design Director, you will define, implement, and maintain the foundational gameplay systems that support the core experience gameplay loop, multiplayer play, and long-term progression. You will work closely with design leadership, narrative, programming, and art to ensure systems reflect The Witcher's thematic identity while also delivering engaging, scalable multiplayer experiences.

Key Responsibilities

  • Own the vision and execution of systemic features, including progression frameworks, player economy, multiplayer mechanics, and world-driven systems.
  • Mentor, direct, and guide a team through iteration, balancing, and delivery.
  • Set design standards and documentation practices for systemic features.
  • Define reward structures that are fair in both solo and group play.
  • Work with network engineers and producers to align systemic features with online play requirements and scalability.
  • Partner with narrative to ensure systems reflect Witcher lore and world-building.
  • Work with UI/UX to deliver intuitive, immersive, and thematically consistent interfaces.
  • Collaborate with analytics and QA to evaluate systemic health, player behavior, and balancing needs.

Qualifications

  • 8+ years of professional game design experience, with 3+ years in system design roles.
  • Proven experience designing progression, economies, or multiplayer systems in shipped titles.
  • Prior leadership experience managing or mentoring designers.

Nice to Haves

  • Familiarity with the Witcher universe and its thematic systems (alchemy, crafting, Witcher schools, contracts).
  • Experience on online multiplayer titles.
  • Knowledge of Unreal Engine (UE5) or comparable development environments.

Additional Information

This job requires working in Boston, US.

Working mode: in-office in a hybrid or full-time capacity.

Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 20 days of holiday per year (26 days after two years).
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code - we like to keep it casual.

This position is a new role.

Estimated pay range for this position: $143,000 - $218,500 USD annually

This role may also be eligible for discretionary stock options.

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

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