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3D Hard Surface Artist
Secret 6
Date Posted:
5/9/2025
Remote Work Level:
Hybrid Remote
Location:
Hybrid Remote in Manila, Philippines
Job Type:
Employee
Job Schedule:
Full-Time
Career Level:
Experienced
Travel Required:
No specification
Education Level:
We're sorry, the employer did not include education information for this job.
Salary:
We're sorry, the employer did not include salary information for this job.
Categories:
About the Role
Title: 3D Hard Surface Artists (Mid to Senior Level)
Location: Pasig Metro Manila PH
Type: Full-time
Workplace: Hybrid remote
Full time
Are you a skilled Hard Surface Artist with a passion for creating high-quality, realistic assets for immersive gaming experiences? We are looking for talented and creative individuals to join our team and bring their expertise in hard surface modeling to our exciting projects!
- Design and create high fidelity hard surface 3D weapon & vehicles using tools like Autodesk Maya, ZBrush, Substance Painter, and Substance Designer.
- Ensure assets are optimized for real-time rendering while maintaining a high level of quality and realism.
- Develop clean and efficient topology, UV layouts, and texture maps to meet industry and project standards.
- Collaborate closely with concept artists and leads with artistic direction and gameplay needs.
- Adhere to project guidelines, keeping leads and project managers updated on task progress.
- Actively participate in team meetings, reviews, and critiques to improve workflows and maintain a collaborative environment. Implement feedback effectively and make revisions as needed to meet quality expectations.
- Conduct research and stay up-to-date with industry trends, tools, and techniques to continually improve workflow and asset quality.
- Fulfill any other assigned responsibilities with diligence and a commitment to excellence
Requirements
- 3-5 years of experience in AAA game development, with a focus on hard surface modeling.
- Strong background in art, design, or a related field.
- Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing.
- Proficiency in Maya, ZBrush, Substance Painter/Designer or similar tools.
- Accurate grasp of art fundamentals, including shape language, material definition, and lighting.
- Creativity, resourcefulness, and problem-solving skills to tackle complex modeling challenges.
- Excellent communication and teamwork skills to collaborate with cross-functional teams.
- Ability to take direction, apply feedback constructively, and work efficiently within deadlines.
- Has at least one AAA released title under their belt
If you're passionate about creating stunning hard surface assets and want to work on cutting-edge AAA projects, we'd love to hear from you!
Benefits
- Opportunity to work on AAA projects.
- Stable employment and professional growth in an international environment.
- Training platforms and workshops to level you up.
- Hybrid set-up for those who are living in NCR, remote for those who are outside the metro.
- Community of people who understand and share your passion for games.
- Team of like-minded people.
- A culture of diversity and inclusion to unite the most outstanding talents.