Remote
VirBELA

Title: Unity Engineer

Location: Anywhere in the US

General Summary:

VirBELA is seeking individuals who are mature, inquisitive, and reliable. At VirBELA you will be working on a cross-disciplinary team that includes organizational psychologists, virtual world specialists, and game designers.

The Game Tester/Product Release Specialist is responsible for testing various gaming technologies and releasing software products to our end customers. As a vital member of the technology team, the Game Tester/Product Release Specialist will develop and maintain production release cycles and be responsible for ensuring that software updates are of the highest quality and bug-free.

Major Duties & Responsibilities:

  • Establish test procedures for quality assurance of finished product
  • Maintain a bug tracking system
  • Work with external design resources to ensure quality design and performance
  • Develop and manage test plan and test case creation based on user stories
  • Assist in issue analysis, debugging, and preparing a test environment, as needed
  • Collaborate across project teams
  • Maintain and communicate the release calendar to stakeholders
  • Establish a recurring launch process and set of tools
  • Coordinate release preparation with training, support, marketing, and others
  • Ensure release notes and other crucial details are properly communicated

Requirements:

Education:

  • BA/BS in technology and/or related field required

Experience:

  • C# coding expertise within the Unity game engine ecosystem
  • Must have Inside out knowledge of Unity for 3D
  • Importing and manipulating art assets in Unity Game engine
  • Proficiency working with Maya asset workflows between Maya and Unity
  • Must have experience with Lighting and Shading in Unity
  • Experience in writing tools for Unity, including custom Inspector windows.
  • Understanding of 3D graphics pipeline
  • Experience with version control software (i.e. Git)